Media, Streaming, Content
Increased viewership, no events and sports events. How the reality of the functioning of the media, streaming platforms and content production has changed.
Offline experiences. Are we watching the twilight of the era of big events and impressive gaming arenas?
Investments, fund rising, startups
What gains and what loses value. How do investment funds perceive the situation on the esports & gaming market?
An increase in the number of sponsors or an outflow of money? How does the advertising market react to the situation and what does it mean for esports entities?